
Wolfenstein: The New Order
from$5.81

BioShock Infinite starts at $1.20. We compare 4 offers from 4 stores. The lowest listed offer is from Kinguin.
The comparison includes game key offers. Offers with a known activation platform list Steam.
BioShock Infinite PC Steam CD Key
KeySteamGLOBAL$1.26$1.20
BioShock: Infinite Global Steam
KeySteamGLOBAL$2.19
Bioshock Infinite (PC) - Steam Key - GLOBAL
KeySteamGLOBAL$3.26
Bioshock Infinite
KeySteamGLOBAL$26.12
These are gifts, not activation keys. Gift prices are not included in the main comparison.
Bioshock Infinite (PC) - Steam Gift - GLOBAL
GiftSteamGLOBAL$4.27
BioShock Infinite (PC) Steam Gift - GLOBAL
GiftSteamGLOBAL$39.15$32.49
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Echoes of Mystralia$15.89BioShock Infinite was developed by Irrational Games. Publisher: 2K Games. Game modes: Single-player.
Booker DeWitt is indebted to the wrong people, and in 1912 that debt comes with one very specific job: retrieve Elizabeth, a girl locked away since childhood in the floating city of Columbia, or don't come back at all. What starts as a straightforward extraction turns into something much bigger once Booker actually finds her.
Columbia itself is the game's real hook, a technological marvel drifting through the clouds that looks beautiful right up until you start noticing what it's built on top of. Booker and Elizabeth are forced to trust each other fast, and their escape runs through Sky-Lines turned into weaponized roller coasters, zeppelin battles in open air, and street-level fights down in the city itself. Vigors give Booker powers like throwing fireballs, calling down lightning, or releasing swarms of crows, while Tears in time and space let him pull weapons, turrets, and other resources into a fight out of thin air, mixing and matching both against increasingly desperate odds.
BioShock Infinite sits apart from Rapture entirely, trading the previous games' claustrophobic interiors for open spaces built around sniping and ranged combat against as many as fifteen enemies at once, alongside the closer-quarters fights the series is known for. Finishing the campaign unlocks 1999 Mode, a harder difficulty built to recreate the unforgiving balance PC games had before modern hand-holding became standard.